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New Star Wars Game Misses The Mark

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By Austin Ferguson

It’s been years since the last Star Wars Battlefront game, and I was both anxious and curious as to what the new release would be like. One of the best games of my childhood was getting another title, but this time it was made by new developers, and new ideas.

The game is a rush of nostalgia that few games can manage, the rush of sprinting down the vast and beautiful battlefield created and the familiar “Star Wars” music we all know and love. Taking down imperial stormtroopers as Han Solo and hearing him shout “Is that the best you’ve got?” Truly, that is the best this game has got. After a few hours, it starts to get dull and repetitive. The initial rush of the game doesn’t last even with unlockable weapons and customization for your characters, there were times where I didn’t even want to play the game because I didn’t have as much fun with it anymore.

One of the things I loved about the first and second Battlefront games is that they both had a single-player mode where you could fight against artificial intelligence (AI) on any level, with the same amount of players as you would in a multiplayer game. I’m not a super big competitive multiplayer person. Sometimes, I just like to have fun against AI alone. However, in the new Star Wars Battlefront, they decided to take that feature out. They have a limited survival mode on only a couple maps where you fight against AI in waves of enemies, and an extremely lacking single-player squad mode on very tiny maps that don’t hold your attention for more than a few rounds. That’s it, if you wanted a fleshed out single player, too bad, the only thing that seems to be fleshed out is the multiplayer, and that’s what truly makes me sad about this game.

When I pay $60 for a game, I expect that to be a full game, but with Electronic Arts I feel horrid giving them money. The game only has four maps that are different in few ways, only four maps, nine modes which only two of them are actually fun, and two single player modes that don’t hold my attention. Electronic Arts, the developer of the game “Fixes” this problem with day one $50 downloadable content that has not been released yet and no information has been provided, so in the future they can make a couple more maps to do the same thing on. All in all this game doesn’t even deserve its $60 price tag, let alone another $50 for downloadable content. It’s just rude that they nearly threw out single player all together, with not much to compensate for it in the multiplayer.

I really want to love this game, but I just can’t overlook all its flaws. The maps are gorgeous. There has not been a better representation of the planet Hoth than the movies themselves. The soundtrack seems like it came just out of the movies, and will get any Star Wars fan nostalgic. Star Wars Battlefront was the chosen one, but it turned to the dark side. It was a decent tribute to the franchise, but it doesn’t hold up to the older games.

The overall buyers remorse is the feeling that I get from this game. From the lack of content displayed in the game, and the seemingly rushed and limited singleplayer make me feel like I wasted my money. At a price range of $60, for a high budget game like this, it makes me wonder what the next games will bring. Electronic Arts has already announced that have already started to work on the next Star Wars Battlefront games before the problems of this game are even addressed. It runs well, it looks beautiful, it sounds like the original Star Wars symphonny. The game leads you in to believ that it will be a classic and leaves you outnumbered. This game didn’t deserve the Star Wars title, as this game was average at best.