Dark Souls 3 : Difficult but Rewarding
The third adaption to a game series known for difficulty.
Published: May 4, 2016
From the original game, people are quick to say that the “Dark Souls” games are quite a challenge even to experts. But the third installment to the series is one that gamers are able to play and have no regrets after the whole story line despite the difficulty and the weary camera angles.
In the third person role-playing game, players use an ancient undead warrior named “The Ashen One” as the main character. As the apocalyptic war of the Light versus Dark comes upon the land of Lothric, the player is asked to try and prevent the up and coming conflict. To do this, it must be at the expense of eliminating the Lords of Cinder, a higher group of power whose existence and origin people are still not sure of.
Players are able to explore their platform with various weapons such as fire bomb explosives, short bows and multiple types of swords. Defense plays a big role in combat as well because players have shields and tumbles to dodge enemies with. Many skills have been added to the list of new features as well. The skills are applied to the weapons and also combative tactics. Each enemy has a very different fighting type when going up against them, so players need new techniques when tackling the game.
The largest part of the trilogy, though, is how gamers can go through the game on multiple paths of their choice involving different bosses and environments, and also use magic when they feel as if they’re in deep turmoil. Though the magic used can be pretty detrimental to stamina and health meters, that is how players learn to balance it all out in combat. There are also bonfire checkpoints to have a safe place to respawn and go back to the journey. Be aware though, the camera is not always going to be friendly in combat. The position and time it takes for the angle to center is a bit laggy.
As a big fan of the Dark Souls series, I am not the biggest fan of the screen displaying ‘YOU DIED!’ in big crimson letters. But as we all know, even when we want to throw the remote, the ending is all worth it and quite rewarding in a sense. So of course the game is pretty difficult but super eccentric and gruesome in the best way possible. The whole story is a rollercoaster of slaying demons to your undead heart’s content.
Chaoshander Giantdad • May 4, 2016 at 12:41 pm
Don’t tell anyone you leveled DEX.
Devon Benton • May 4, 2016 at 12:33 pm
Being someone who has played and beaten all three Dark Souls games multiple times, I disagree with too many points in this article. First of all, there is absolutely no problemvwith the camera angles in any of the three Dark Souls games, or even the two outliers Bloodborne or Demon Souls. When you engage someone to fight, you simply lock on to them. Easy as that.
A second, rather minor, point (but enough to bother me beyond belief) is that you don’t “tumble” in Dark Souls. You roll. That’s how its labelled in every tutorial area in every game. Again, small point, but still needed to be pointed out.
What I’m going to end with is this: You can not be a Dark Souls fan and hate “YOU DIED.” It’s just not a thing. Sure you may not love it, but the nostalgia combined with the hatred is too much to not enjoy it when you see it. (Plus it makes a marvelous mod platform for funny things like “THANKS OBAMA”)